SimGolf
Appearance
SimGolf | |
---|---|
Developer(s) | Tavex[2] |
Publisher(s) | Maxis |
Designer(s) | Vladimir Vinetsky |
Programmer(s) | Olexander Bilyk Oleg Mouraveinick Serg Butenko Vasyl Tsvirkunov |
Artist(s) | Sharon Barr Shannon Galvin |
Composer(s) | Jerry Martin |
Series | Sim |
Platform(s) | Windows |
Release | November 15, 1996[1] |
Genre(s) | Sports |
Mode(s) | Single-player, multiplayer |
SimGolf is a sports video game created by Maxis in 1996. The game allows players to design their own golf courses and play them.[3]
Gameplay
[edit]The player can design their own golf course, being able to lower and raising the terrain, and can add trees, traps, lakes and other natural hazards.
Players can play on the golf course they have designed or play the two existing courses designed by American golf course architect Robert Trent Jones Jr.[4]
The mouseswing interface lets the player use their mouse to hit the ball, and leaves the driving, chipping and putting to the player. (The traditional "power bar" option is also available.) [5]
Reception
[edit]The game received a score of 2 out of 5 stars from Computer Games Strategy Plus.[6]
See also
[edit]References
[edit]- ^ "Online Gaming Review". 1997-02-27. Archived from the original on 1997-02-27. Retrieved 2023-04-16.
- ^ "Reprint interview from 1997 about Tavex Studio, and they work on SimGolf". Mezha.Media (in ua). Retrieved 2024-12-27.
{{cite web}}
: CS1 maint: unrecognized language (link) - ^ Wolf, Mark J. P. (2021-05-24). Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming [3 volumes]. Bloomsbury Publishing USA. p. 813. ISBN 979-8-216-16182-0.
- ^ Forbes ASAP. Forbes. 1996. p. 95.
- ^ "Cover art or packaging material from SimGolf (1996)". MobyGames. Retrieved 2023-03-07.
- ^ Smith, Peter (January 20, 1997). "SimGolf Review". Computer Games Strategy Plus. Archived from the original on October 7, 1997.
External links
[edit]